Revenger · Impenetrable Defense
Revenger · Impenetrable Defense
Becomes invincible for 10 sec.
Cooldown: 35 sec.
Revenger · Lucille
Revenger · Lucille
Recovers own HP equal to 100% AP, as well as an ally's HP equal to % Prisoner's AP.
Cooldown: 40 sec.
Revenger · Gifts
Revenger · Gifts
Enhanced Over the Top
Damage dealt by "Over the Top" Increases by 50%.
Swift Over the Top
Cooldown of "Over the Top" decreases by 6 sec.
Knockdown
When equipped with knuckles, "Over the Top" knocks target down.
When equipped with a club, "Over the Top" knocks target into the air.
Enhanced Cyclone
Damage dealt by "Prison Cyclone" Increases by 100%.
Swift Cyclone
Cooldown of "Prison Cyclone" decreases by 7 sec.
Free Cyclone
When equipped with knuckles, can move freely when using "Prison Cyclone".
When equipped with a club, "Prison Cyclone" stuns target for 1 sec.
Prisoner's Redemption
CRI Rate and ATK SPD increase by 10% for 2 sec every time upon receiving healing.
Enhanced Impenetrable Defense
Duration of "Impenetrable Defense" increases by 30%.
Swift Impenetrable Defense
Cooldown of "Impenetrable Defense" decreases by 20%.
General/ Violent / Barbarous Madman
When equipped with knuckles and attacked, there's a 20% chance of increasing CRI Rate by 10 / 15 / 20% for 5 sec.
Punishing Club / Cudgel Cripple / Executioner's Club
When equipped with a club, the next normal attack after using this skill deals an additional 10 / 20 / 30% damage and knocks town target.
Superboy · Fire Arm
Superboy · Fire Arm
Throws a fire ball that sets a round area on fire, dealing 25% damage per sec,
decreasing enemies' DP by 20% for 10 sec.
Cooldown: 40 sec.
Superboy · Gifts
Superboy · Gifts
Condensed Capsule
Cooldown of "Leeching Capsule" decreases by 16%.
Enlarged Capsule
"Leeching Capsule" leeches HP increases by 50% of damage dealt.
Serum Capsule
When equipped with a drone, "Leeching Capsule" leeches HP increases by 50% of damage dealt.
When equipped with a robotic arm, damage of "Leeching Capsule" increases by 150%.
Magnetic Recharge
Cooldown of "Magnetic Imprisonment" decreases by 20%.
Magnetic Fortification
Duration of "Magnetic Imprisonment" increases by 3 sec.
Gravitomagnetic Cage
When equipped with a drone, duration of "Magnetic Imprisonment" increases by 3 sec.
When equipped with a robotic arm, damage of "Magnetic Imprisonment" increases by 300%.
Teleportation
Moves to the destination instantly.
Enhanced Lightning Chain
Damage dealt by "Lightning Chain" increases by 100%.
Swift Lightning Chain
Cooldown of "Lightning Chain" decreases by 25%.
Sustained Lightning
When equipped with a drone, "Lightning Chain" strikes random enemies 6 times.
When equipped with a robotic arm, "Lightning Chain" strikes random enemies 4 times, each time dealing an additional 250% damage.
General / Real / EX Superpower Time
When equipped with a robotic arm, AP at full HP increases by 10 / 15 / 20%.
General / Real / EX Superpower Awakening
When equipped with a drone, normal attacks have a chance of decreasing Leeching Capsule's cooldown by 3 / 4 / 5 sec.
Superboy · Lightning Chain
Superboy · Lightning Chain
Shoots lighting, striking random enemies 4 times. Each strike deals 200% damage.
Cooldown: 40 sec.