A Wolf Clan survivor carries the clan's hatred.

Eventually, realizing that there was a bigger player behind his revenge target, and having lost too much on the path of vengeance, he was filled with regret.

He let go of his hatred and joined the Hunter Association to fulfill his mentor's last wish.

Profession: Werewolf's Claw

Specialty: Melee Damage

Weapon: Various Handheld Blades

Hobby: Fitness

- Talents & Skills -

Assault

Modifications


Garr instantly assaults behind the enemy, dealing 300% damage and applying a death mark to the assault target. When a marked target dies, the cooldown of Assault is reset.

Applies an additional 1 ice mark to the target.

Apply an additional 1 Fire Mark to the Target.

Mystic Power

Deal 250% damage to enemies in a bar-shaped area and taunt them.

Modifications


Inflict 50% Slow on hit enemies, lasting 6 seconds.

Apply an additional Fire Mark to the Target.

Wolf Howl

Garr calls upon his inner wolf spirit, increasing attack speed and critical hit rate by 75% and 25% respectively, lasting 10 seconds.

Basic Attack

Deal 100% damage to a Single Enemy Unit.

Modifications


On critical hits, apply an additional Water Elemental Mark to the current Basic Attack Target.

On critical hits, apply an additional Poison Elemental Mark to the current Basic Attack Target.

- Equipments -

Helhound Set

Hell Flying Blade


  • Randomly firing Hell Energy at the enemy 3 times, dealing damage to enemies in its path, then unleashing Hellfire at the target location, continuously inflicting damage for seconds. During this duration, there's a 20% chance per second to apply a poison marker to enemies within the area, represented by Poison. After a period, the Hellfire returns to Garr in a straight line.

  • Randomly firing Hell Energy at the enemy 4 times, dealing damage to enemies in its path, then unleashing Hellfire at the target location, continuously inflicting damage for seconds. During this duration, there's a 20% chance per second to apply a poison marker to enemies within the area, represented by Poison. After a period, the Hellfire returns to Garr in a straight line.

Blaze Set

Flame Impact


  • Garr taps into the most primal combat strength, charging at the enemy with a heavy punch, dealing damage and interrupting their actions, while also applying an additional Fire Mark.

  • Garr uses his primal combat strength to rush towards the enemy and swing a heavy fist, dealing damage and interrupting enemy actions, while also applying one Fire Mark and one Poison Mark.

Ancestor Set

Shadow Strike


  • Randomly attacking enemies twice, dealing damage each time. Each Shadow Wolf adds 2 random elemental marks.

  • Garr transforms into a Swift Shadow Wolf, randomly attacking enemies 3 times, dealing damage each time. Each Shadow Wolf adds 2 random elemental marks.

Gale Set

Electric Claw Storm


  • Garr teleports above the Target, unleashing his Iai Claw to tear through enemies within a circular area, dealing damage, with an additional Electric Mark.

  • Garr teleports above the Target, unleashing a slash with his claw that tears through enemies within a larger circular area, dealing damage and applying one Electric Mark and one Ice Mark.

Shadow Set

Wolf Shadow Clone


  • Garr awakens his shadow self, summoning 1 shadow clone with 50% of his own health and 100% attack power, lasting 19 seconds.

  • Garr awakens his shadow self, summoning 2 shadow clones with 50% of his own health and [100% attack power, lasting 19 seconds.

Ronin Set

Throwing Blade


  • Garr throws a spinning blade that attacks enemies in its path, dealing damage, then remains at the Target's location spinning, continuously dealing 100% damage. Each hit has a 20% chance to apply an additional Water Mark. Lasts for seconds. After spinning, the blade returns to Garr in a straight line.

  • Garr throws a spinning blade that attacks enemies in its path, dealing damage, then remains at the Target's location spinning, continuously dealing 100% damage within an even larger area. Each hit has a 20% chance to apply an additional Water Mark. Lasts for seconds. After spinning, the blade returns to Garr in a straight line.

Alloy Set

Wolf Fang Blade


  • Garr continuously fires 5 blades in one direction, each blade inflicting 30% damage. Each blade has a 50% chance to apply a random elemental mark.

  • Garr continuously fires 6 blades in one direction, each blade inflicting 30% damage. Each blade has a 50% chance to apply a random elemental mark.

Shining Set

Golden Fist


  • Garr channels his golden will, charging at the enemy with a flurry of strikes, dealing damage and applying an electric mark. Targets hit suffer an Increased Damage effect for seconds.

  • Garr gathers his golden will, charging at the enemy to perform a series of attacks, dealing damage and applying one Electric Mark, one Fire Mark. Inflicts Increased Damage effect on the hit Target, lasting seconds.